Day 2 - July 10th Progress by Atmostphear
- Goblins can take damage now
- They disappear after 1 second
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Goblins taking damage |
- Goblins can now spawn on either side
- There's currently a bug where it spawns a random amount
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Two goblin spawn areas |
- Waves are implemented and functioning
- Initial wave spawns 10 goblins
- There's 15 seconds between waves
- Planning on having about 60 seconds
- 5 extra goblins are added every wave
- Temporary until we know what we want to do for each wave
- Started working on door animation
Goals for tomorrow:
- Finish door animation
- Get a temporary boss enemy in place
- Add some knockback functionality
- Had something else but forgot ¯\_ツ_/¯
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