- Added in a functional HUD
- The health bar stays the same color, the gif didn't record properly
- Boss falls from above now for 2 reasons
- 1, it looks pretty cool and badass
- and 2, I couldn't fix the navigation modifier issue I've been having for days so the boss needs to stay off the map until the player triggers it in
- Remind me to look into level streaming, it might be an alternative to navigation modifiers
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Falling boss |
- You may have noticed that there's fog now, wow!
- Still playing with it to get it how I like
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Foggy |
- Minor fix: Only the player can open/close doors now
- Goblins and pretty much anything that had collision used to be able to trigger doors to open/close
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