Saturday, July 9, 2016

Day 1 - July 9th Progress by Atmostphear

  • Rough layout of the game map, no details added yet
    • Blocks in middle are for the pagoda/gazebos
Spawn room
Main room
Boss room
  • Enemy spawn setup
    • Will need to implement waves later
    • Just using the default mesh until we have a goblin mesh
10 enemies when game starts
  • Basic enemy AI
Only chases player around
  • Health and death setup 
    • Not actually attached to anything yet

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